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Visualizzazione post con etichetta slitherine. Mostra tutti i post
Visualizzazione post con etichetta slitherine. Mostra tutti i post

domenica 30 novembre 2014

Cominciati sconti natalizi Matrix Games\Slitherine\Ageod

Sono cominciati gli sconti natalizi della Matrix\Slitherine\Ageod; trovate il listino completo qui:

http://www.matrixgames.com/amazon/wintersales/MG_MG_SALES_HolidaySale2014_PriceList_MG_02.pdf

venerdì 19 settembre 2014

Intervista alla sviluppatore di Pike & Shot

Su The Wargamer trovate un'intervista agli sviluppatori di Pike&Shot, il light wargamer della Slitherine ambientato nel periodo delle Picche e Moschetti. Il gioco usa l'engine di Battlefield Academy. Decisamente troppo sempliciotto per i miei gusti, ma può certo piacere.

http://www.wargamer.com/article/3686/interview-trailst-thou-the-puissant-pike

giovedì 17 luglio 2014

Pike and Shot su Slitherine

Sul sito Slitherine è stata paerta una pagina per Pike and Shot, una sorta di versone '600 di Panzer Corps. Ovviamente la grafica non sembra il massimo, ma è piacevole vedere una volta tanto un periodo storico trascurato nei wargames e le features sembrano buone.

http://www.slitherine.com/games/pike_shot_pc
  • Accurate simulation of battle in the 16th and 17th century Age of Pike and Shot.
  • Unique graphic style based on 17th century styles and battle paintings.
  • 10 full-sized historical battles in each campaign- The Thirty Years War, English Civil War (expansion) and 16th century Italian Wars (expansion).
  • Classic Turn-based, tile based gameplay.
  • Easy to use interface, hard to master gameplay.
  • Battalion-sized units.
  • Single player and multiplayer modes.
  • Stand-alone battle system allows unlimited “what-if” scenarios using historically realistic armies from carefully researched army lists, on realistic computer generated terrain maps.
  • Stand-alone scenarios are randomly generated and include open battle, attack on a defensive position, defence of a defensive position, awaiting reinforcements, enemy awaiting reinforcements, flank march.
  • In stand-alone games players can pick their armies from the army list or allow the computer to pick the army for them.
  • Effective AI makes sound tactical decisions. Historical battle AI customised to the historical tactical situation.
  • 5 difficulty levels allow the challenge to increase as you develop your battlefield skills.
  • 20 troop-types, 25 “capabilities” and numerous different unit organisations allow full representation of tactical differences and developments throughout the period.
  • Detailed model that accurately represents any substantial 16th or 17th century battle world-wide as scenarios are developed.
  • Mod friendly game system with built-in map editor.
  • Multiplayer mode allows historical scenarios and “what-if” scenarios to be played by two players using Slitherine’s easy to use PBEM server.

giovedì 29 maggio 2014

To End All Wars

Su La Gazette du Wargamer trovate una preview di To End All Wars, il previsto titolo Ageod sulla Prima Guerra Mondiale; interessante l'elenco delle features, alcune riprese pari pari da World War One sempre dell'Ageod.

http://www.wargamer.fr/to-end-all-wars-ageod-revisite-la-guerre-de-14-18/
  • Setting: the game covers all of Europe, from the Western seaboard to the Volga, from 1914 to 1918. Middle-East is also in, as well as most of the rest of the world (as off-map boxes regions)
  • Game map is divided into more than 3,000 regions, with a variety of terrain, climates and development level.
  • Scenarios: 1 tutorial and 2 main scenarios of the whole war (historical start in August 1914 and open start with players choosing their own warplans).
  • Historical leaders: Over 1600 historical leaders each rated on their abilities and over 900 different types of units from infantry, to cavalry and artillery to aircrafts and battleships!
  • Production: Control your nations spending on the military, economics, research and diplomacy through a few simple-to-understand assets and production centers.
  • Regional Decision Cards: The game has an innovative card system that lets you trigger events such as Spies, surprise attacks, key trench warfare aspects, technological or tactical breakthrough and, if played wisely can affect the flow of a campaign.
  • Detailed game model includes features such as Weather, Attrition, Supply, Front Lines and Fog of War
  • Historical Events are triggered throughout the game giving the player crucial decision points. These cover anything from local uprising to foreign intervention.
  • Battlefield Tactics allow the player to make decisions that can turn the tide of battle.
  • Sieges and Naval warfare are all covered in detail in the game.
  • Technology over time the technologies available will be upgraded using both the event and cards system.
  • Chain of Command allows units to be organized in to brigades, division, corps and armies and leaders put in command of them.

mercoledì 21 maggio 2014

Un po' di news dalla Home of Wargamers

Durante il solito evento annuale Matrix sono state rilasciate un po' di news sulle prossime uscite 2014-2015; ecco qualcuno dei titolo annunciati:

Sovereignty

Soviet Corps

Commander: The Great War

Polar Motion

Warhammer 40K: Armageddon

War in the West

Distant Worlds: Universe

Brother Against Brother

Flashpoint Campaigns: Southern Storm

Hannibal: Terror of Rome

To End All Wars


Battle Academy 2

Pike and Shot and Hell

Close Combat: Gateway to Caen

Close Combat: the Bloody First



lunedì 25 novembre 2013

Sconti Natalizi Matrix\Ageod\Slitherine

Natale si avvicina e Matrix&Co hanno rilasciato il catalogo delle offerte valide da oggi fino al 14 Gennaio. I giochi da suggerire sono molti e chi segue il blog avrà già avuto modo di vedere all'opera quelli che conosco: francamente Scourge of War Gettysburg a 19,90 dollari (16 euro) è ottimo. Io e Legio Flavia stiamo cercando altri giocatori italiani per le nostre partite con gli angloamericani.

Comunque provate a spulciare il catalogo:

http://www.slitherinebravo.net/pr/HolidaySale2013/MG_MG_SALES_HolidaySale2013_CatalogMG_01.pdf

http://www.slitherinebravo.net/pr/HolidaySale2013/MG_MG_SALES_HolidaySale2013_CatalogAGE.pdf






lunedì 21 ottobre 2013

Espana 1936 Review

Mentre su The Wargamer trovate la recensione del second gioco Ageod uscito di recente, Espana 1936. Si tratta dell'opera di un modder\collaboratore di Ageod.

http://www.wargamer.com/article/3459/pc-game-review-espana-1936-review

Il giudizio è che essenzialmente è un buon gioco ma si tratta di uno scenario che lo condanna ad essere di nicchia.




giovedì 1 agosto 2013

Nuovo sito Ageod

Il sito Ageod è cambiato e adesso è simile al sito Matrix, con cui forma il triello ormai dei wargames assieme a Slitherine. Sostanzialmente buona parte dei Wargames per PC ormai è pubblicata\prodotta dal dinamico trio:

http://www.ageod.co.uk/

mercoledì 24 luglio 2013

Strategic Command 3 entrerà in casa Matrix

Dopo 10 anni con al Battlefront, SC3 sarà invece pubblicato da Matrix\Slitherine, un accordo reso pubblico ad Historicon. Fury software ha rotto il sodalizio con la Battlefront, a favore delle maggiori possibilità offerte da Matrix in termini di supporto.

http://www.wargamer.com/news/7873/matrix-games-inks-deal-with-fury-software

giovedì 23 maggio 2013

Annunciato Warhammer 40,000: Armageddon

Sul sito Matrix è apparso l'annuncio per il 2014 di Warhammer 40,000: Armageddon; sarà un gioco a turni con più di 30 scenari su una campagna molto conosciuta del mondo di WK40000. Ecco la descrizione:



Having announced an exciting partnership with Games Workshop a few weeks ago, Slitherine are delighted to release further details. Slitherine have acquired the exclusive rights to Games Workshop’s “Battle for Armageddon” setting in order to create a series of amazing multiplatform, turn-based, hex-based games. Warhammer 40,000: Armageddon will make full use of Slitherine's expertise in creating compelling and challenging strategy gaming experiences. The initial game is set during the Second War of Armageddon and players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines®from the Ultramarines, Blood Angels and Salamanders Chapters against Ghazghkull Thraka’s massive Ork Waaagh! invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.

"It is very exciting to see a game like this come alive - I just can't wait to play it!", said Iain McNeil, Development Director of the Slitherine Group. "It's been almost 15 years since a turn-based strategy game set in the Warhammer 40,000 universe has been released and we think it is now time to deliver that experience to all fans around the world".

“The Battle for Armageddon is a classic event in the lore of the Warhammer 40,000 universe, having been detailed in games, models and novels over the past 20 years.” said Jon Gillard, Head of Licensing at Games Workshop. “Slitherine's masterful use of their classic digital wargame style applied to this seminal setting will delight fans of both.”

The game is currently in development for PC and iOS and will release in the first quarter of 2014.

Main features of the game include:
The game portrays the Second War for Armageddon™ in great detail, from the initial Ork landings to the final liberation of the planet;
It contains a large branching campaign with 30 major scenarios, plus additional 5 tutorial scenarios that explore the story in detail;
A complex plot, which can develop during a mission, right in the middle of battle, creating an engaging story line with unexpected twists;
Players lead Imperial troops of the Armageddon™ Steel Legion, with supporting assets from a number of Space Marine chapters against the ferocious Orks;
Fight alongside Commissar Yarrik and Commander Dante against the cunning Ork Warboss Ghazghkull Thraka;
Carry over battle-hardened veterans from scenario to scenario, using their experience and upgrading their equipment;
Detailed combat model with terrain, weather and morale effects;
Extensive modding options delivered through a powerful and easy-to-use game editor.

Some numbers:
Over 35 scenarios;
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
A separate set of maps are designed and balanced specifically for multiplayer via Slitherine's PBEM++ system.

venerdì 15 marzo 2013

Accordo Slitherine e Games Workshop

Slitherine e Games Workshop hanno stretto un accordo che permette alla prima di produrre videogames con il marchio Warhammer 40.000, il gioco di miniature a sfondo futuristico e cupo. La SEGA si era già accordata in precedenza per la licenza del marchio Warhammer, la versione fantasy dello stesso mondo.

http://www.wargamer.com/news/7592/slitherine-and-games-workshop-start-new-licensing-agreement

giovedì 14 marzo 2013

Uscito HISTORY Legends of War

E' stato rilasciato questo nuovo gioco tattico Matrix\Slitherine incentrato sulle azioni della Terza Armata di Patton. E' un gioco a turni. Aspettiamo di vedere quanto prima qualche recensione.

http://www.matrixgames.com/products/436/details/HISTORY.Legends.of.War

sabato 15 dicembre 2012

mercoledì 5 dicembre 2012

Ageod si fonde con Matrix e Slitherine

Notizia di oggi:

http://www.ageod-forum.com/showthread.php?27293-AGEOD-Matrix-and-Slitherine-merged!-A-message-to-the-players&p=256405#post256405

Come potete leggere anche Ageod si aggiunge al premiato team di Matrix\Slitherine pur mantenendo la sua autonomia e per l'anno prossimo è previsto il rilascio di American Civil War 2, seguito del più fortunato dei giochi Ageod. Si tratta senz'altro di un'ottima notizia.



giovedì 22 novembre 2012

Saldi Matrix\Slitherine

E' partito il periodo degli sconti sui wargames Matrix e Slitherine; per il momento tra quelli scontati non ce ne sono che mi interessano (a parte quelli che ho già ovviamente). Comunque ecco la lista, ce ne sono alcuni davvero a buon prezzo:

http://www.matrixgames.com/news/982/Matrix.Games.Holiday.Sale.is.Here!